Senior Graphics Programmer, Amazon Games
Employer: | Amazon |
Domain: |
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Job type: | full-time |
Job level: | 1 - 5 years of experience |
Location: |
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Updated at: | 10.01.2025 |
Remote work: | On-site |
Description
Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we're excited to expand Amazon Games' commitment to creating and publishing incredible games, and we're on the lookout for talented folks to join us as we grow.
We are looking for a Senior Graphics Programmer who is as excited about games as we are. In this role, you will contribute to a technical mandate on an AAA multiplayer online battle arena game title built on Unreal 5. You will assess the ability of new technologies to deliver and drive innovation, reliability, performance and productivity gains. It's an opportunity to work on the latest technologies and build a truly the next generation experience for our players.
Key job responsibilities
- Work on a competitive game experience, with strong focus on performance, reactivity and accuracy.
- Work on GPU optimization on a wide range of PC hardware.
- Contribute to and optimise custom technology that extends the functionality of the Unreal Engine.
- Develop new graphics features and tools in collaboration with tech artists.
- Take ownership of major graphics components.
About the team
At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
Basic qualifications
- Experience in Games Industry (supporting title Development, Release, or Live Ops)
- Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc)
- Significant experience in C++
- Extensive experience developing systems and graphics for AAA video games
- Experience writing optimized HLSL/GLSL and compute shaders
- Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan.
- Profound understanding of state of the art graphics and lighting techniques.
- Solid mathematical background.
Preferred qualifications
- Experience with full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations
- Experience with Unreal engine
Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice (https://www.amazon.jobs/en/privacy_page) to know more about how we collect, use and transfer the personal data of our candidates.
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you're applying in isn't listed, please contact your Recruiting Partner.
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