Software Development Engineer - Tools & Automation, Amazon Games
Employer: | Amazon |
Domain: |
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Job type: | full-time |
Job level: | 1 - 5 years of experience |
Location: |
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Updated at: | 14.01.2025 |
Remote work: | On-site |
Description
Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we're excited to expand Amazon Games' commitment to creating and publishing incredible games, and we're on the lookout for talented folks to join us as we grow.
As a Software Developer Engineer - Tools & Automation, you will develop the tools and pipelines essential to the success of an online multiplayer game. As a member of the productivity team, you'll design solutions that simplify, optimize and automate development processes. Your technical contribution to the various pipelines in close collaboration with your peers, helps deliver an exceptional gaming experience while maximizing system efficiency and reliability.
Key job responsibilities
- Research, integrate and develop technologies that improve reliability, performance and productivity
- Set up infrastructure to support and operate project tools and pipelines
- Take ownership of the build, deployment and automation pipelines
- Maintain and support the products put in place by the productivity team to offer exceptional quality of service to the entire project
- Contribute to the project's technological vision
About the team
At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
Basic qualifications
- Significant experience in Python, Golang, C# or C++
- Experience developing build, deployment and automation tools and pipelines
Preferred qualifications
- Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc)
- Experience in Games Industry (supporting title Development, Release, or Live Ops)
- Experience in cloud infrastructure automation
Amazon is an equal opportunities employer. We believe passionately that employing a diverse workforce is central to our success. We make recruiting decisions based on your experience and skills. We value your passion to discover, invent, simplify and build. Protecting your privacy and the security of your data is a longstanding top priority for Amazon. Please consult our Privacy Notice (https://www.amazon.jobs/en/privacy_page) to know more about how we collect, use and transfer the personal data of our candidates.
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you're applying in isn't listed, please contact your Recruiting Partner.
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