Job-uri similare care te-ar putea interesa:

BUCURESTI,

Aplica fara CV
Hybrid

Aplica fara CV
Hybrid

Vezi job-uri similare (359)

Quality Engineering – Tools Engineer Internship

This job is no longer active!

View all jobs Electronic Arts Romania active


View all jobs Quality Engineering – Tools Engineer Internship active on Hipo.ro

View all jobs Internship active on Hipo.ro

View all jobs IT Software active on Hipo.ro


Employer: Electronic Arts Romania
Domain:
  • Internship
  • IT Software
  • Job type: full-time
    Job level: Student/Graduate
    Location:
  • BUCHAREST
  • Updated at: 21.02.2016
    Remote work: On-site

    Short company description

    Electronic Arts Romania, one of the largest tech companies and video game developers in Romania, brings together talented people from diverse work backgrounds and industries all united by a common passion: inspiring the
    world to play. If your dream job is to work with cutting-edge technology on some of the most popular video game franchises in the world, including EA SPORTS FIFA or NHL, then you're in the right place. Level up your learning and career development with some of the most talented industry professionals in the gaming world. We’re a diverse, creative, and collaborative group of people united by our shared vision of excellence. If you have a passion for creative storytelling, knowledge of one or more programming languages, an understanding of animation or design techniques, detailed knowledge of gaming and gaming principles, super-attention to detail, or a background in quality control or assessment, then join us creating the future of gaming.

    Requirements

    Job Requirements:

    - Programming experience in either C#, C++ or Java.
    - Knowledge of SQL.
    - HTML/javascript experience.
    - Understanding of Microsoft Office products.

    Educational Requirements:

    - Must be studying towards Bachelor or Master level degree in Computer Science or Informatics.

    Responsibilities

    Key Responsibilities:

    - Supporting and maintaining client toolsets.
    - Creating tools and automation that support game testing and live support.
    - Research and development of technology to support and improve test automation and efficiency.
    - Ensuring all deliverables and dependencies are bug free, within metrics budgets and on time.

    Other info

    Contract Type: Temporary
    - April - June - Part time working hours (flexible and to be confirmed)
    - July - September - Full time working schedule